Introduction

Welcome to the Wiki site for Guardin' the Garden, a game project for the game design course CIS300 Fall 2006 semester at Cornell University, Ithaca, NY. This project is currently under development by a team of undergraduate students:

Sean Francis-Lyon (sean)
Team leader / Programmer
Muhammad Lukman Nasaruddin (muhammad)
Lead programmer
Gordon Szebenyi (goro36)
Programmer
Ben Humberston (BenHumberston)
Programmer / Writer
Sheng Dai (Sheng)
Programmer / Musician
James Goldman (Garden Artist)
Artist

About Guardin' the Garden

Guardin' the Garden is a Real Time Strategic Defense Puzzle game that revolves around building fences and defenses around player's garden to fend off incoming bad pests intending to destroy the garden.

For further information, please refer to the general gameplay section.

For the techies:

Game title
Guardin' the Garden
Genre
Defense-based Real Time Strategy / Puzzle
Perspective
2D Isometric Top-Down
Mode
Single Player
Input
Mouse & Keyboard
Platform
PC / Windows XP
Programming Language
C++
Engine
GameX
page_revision: 13, last_edited: 1160105419|%e %b %Y, %H:%M %Z (%O ago)
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