Introduction
Welcome to the Wiki site for Guardin' the Garden, a game project for the game design course CIS300 Fall 2006 semester at Cornell University, Ithaca, NY. This project is currently under development by a team of undergraduate students:
- Sean Francis-Lyon (sean)
- Team leader / Programmer
- Muhammad Lukman Nasaruddin (muhammad)
- Lead programmer
- Gordon Szebenyi (goro36)
- Programmer
- Ben Humberston (BenHumberston)
- Programmer / Writer
- Sheng Dai (Sheng)
- Programmer / Musician
- James Goldman (Garden Artist)
- Artist
About Guardin' the Garden
Guardin' the Garden is a Real Time Strategic Defense Puzzle game that revolves around building fences and defenses around player's garden to fend off incoming bad pests intending to destroy the garden.
For further information, please refer to the general gameplay section.
For the techies:
- Game title
- Guardin' the Garden
- Genre
- Defense-based Real Time Strategy / Puzzle
- Perspective
- 2D Isometric Top-Down
- Mode
- Single Player
- Input
- Mouse & Keyboard
- Platform
- PC / Windows XP
- Programming Language
- C++
- Engine
- GameX
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